I don’t often buy and/or play extra downloaded content for games. Basically, I’m cheap. I don’t want to pay any more than I already have. More usually it’s a matter of having spent upward of 150 hours exploring the world and being done. I want to move on to the next game. I also have this stubborn (and cheap) belief that if the content is important to the original story, it should have been included. For free. Continue reading “Downloading a Vacation”
I finally finished Fallout 4. (This write up may contain mild spoilers)
I don’t know if it’s that I enjoy exploring post-apocalyptic worlds, or if Bethesda simply excels at creating compelling environments, but I could (and did) spend hundreds of hours wandering ruined America—and that is perhaps my favourite part of any Fallout game, the time lost to roving.
Curiosity is not always rewarded kindly. Scouring the edges of the map will drop you into obscure quests and hair-raising encounters. Foodstuff machines, a stranded ship crewed by robots, loners who should be left alone, atomic cults, a barely operational nuclear sub, aliens and the mother of all mirelurks. I tripped over a hill into a nest of glowing green radscorpions and died horribly (while running away). I hadn’t saved for a while and lost twenty minutes of game play. I reloaded and ventured into the Glowing Sea again, because what’s twenty minutes when you’re already four hours distant from the quest you were absolutely, positively going to finish today? Continue reading “Railroaded by the Railroad”